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Open Transport Tycoon for UIQ3

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AnotherGuest
Developer



Joined: 23 Dec 2002

Posts: 1943

Phone: P910, N-Gage, P990, M600, 6680, N70, N80, U300

PostPosted: Wednesday, 07.Feb.2007 21:17    Post subject: Open Transport Tycoon for UIQ3   Reply with quote   

Hi!
You can download a first release
here
http://anotherguest.k0.se/open_transport_tycoon_deluxe_uiq3.zip

Min heap allocation is 9mb, read instructions.txt in the zip file.

I know that it might crash sometimes at startup, mostly if you have the music files there. Try to start again or reboot the phone to solve it.

This version is based on the Pocket PC version by http://www.esoftinteractive.com which is based on the RC3 0.50 version.

Visit www.openttd.org for more information about what Open Transport Tycood Deluxe is all about.

It also is based on ESDL by Hannu V. with platform improvements and bugfixes by me, and of course lib sdl.

Enjoy!
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PostPosted: Wednesday, 07.Feb.2007 21:17    Post subject: Sponsored links      

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SONYP800
Forum Regular



Joined: 18 Mar 2003

Posts: 79

Phone: P990i

PostPosted: Wednesday, 07.Feb.2007 22:09    Post subject:   Reply with quote   

Good work... keep'em coming... Smile
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magnificusjoe
Forum Regular



Joined: 12 Feb 2006

Posts: 62
Location: Madrid
Phone: Samsung i550w, 7610

PostPosted: Wednesday, 07.Feb.2007 23:16    Post subject:   Reply with quote   

Thanks a lot!
long time waiting for it.
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artesea
Forum Senior



Joined: 12 Sep 2006

Posts: 748

Phone: P990i

PostPosted: Wednesday, 07.Feb.2007 23:23    Post subject:   Reply with quote   

Whilst it looks good, I never played the original and the resolution is just too low for me to understand what I'm doing (which I know is no fault of the developers/porters)
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My-Symbian
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PostPosted:     Post subject: Sponsored links      

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AnotherGuest
Developer



Joined: 23 Dec 2002

Posts: 1943

Phone: P910, N-Gage, P990, M600, 6680, N70, N80, U300

PostPosted: Wednesday, 07.Feb.2007 23:28    Post subject:   Reply with quote   

Ohh I might have to update the instructions. Press confirm (jogdial in) to toggle resoultion.. And I guess that playing this game on the PC helps. Tip is to build things zoomed out.. and do dialogs and stuff in zoomed in where you need to be able to read the text
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shockdesign
Forum Newbie



Joined: 25 Jan 2007

Posts: 5

Phone: SE M600i

PostPosted: Thursday, 08.Feb.2007 01:21    Post subject:   Reply with quote   

Thanks mate, will give it a shot when I get home... can't wait!
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ares
Forum Veteran



Joined: 08 Jun 2006

Posts: 2937
Location: Portugal
Phone: P1i

PostPosted: Thursday, 08.Feb.2007 01:57    Post subject:   Reply with quote   

Thanks, great work!!!! What´s next on your list??? the UFO port?? (please!!!)
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rulleeeee
Forum Newbie



Joined: 29 Jan 2007

Posts: 4

Phone: P990i

PostPosted: Thursday, 08.Feb.2007 02:36    Post subject:   Reply with quote   

ares wrote:
Thanks, great work!!!! What´s next on your list??? the UFO port?? (please!!!)


there is a ufo port? Shocked

truly awesome work, this is a oldie and a favorite, like ufo (hint) Smile
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ancient_scars
Forum Regular



Joined: 26 Oct 2006

Posts: 108

Phone: M600i

PostPosted: Thursday, 08.Feb.2007 07:51    Post subject:   Reply with quote   

*edit*
I get a 'No available language packs' error. I'm on an M600i in Norway.

There 'might' be a UFO port of the Pocket UFO version IF anyone can get their hands on the source. I've been crossing my fingers for a while now and they're really starting to hurt. Smile
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woodward
Forum Regular



Joined: 12 Oct 2004

Posts: 129

Phone: p910i,SE M600i

PostPosted: Thursday, 08.Feb.2007 11:44    Post subject:   Reply with quote   

rulleeeee wrote:
[...]


there is a ufo port? Shocked

truly awesome work, this is a oldie and a favorite, like ufo (hint) Smile


Ufo2000 might be possible but by the sounds of it dont hold out too many hopes.
Still if anyone can port it and get it going it'll be AG.

The version of TTD i have seems to be failing the md5 check on one of the files coppied, i suspect it's corrupt i'll have to try and get another copy of TTD from somewhere to prove this tho.
floppys FTL Crying or Very sad
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PrzemekTe
Forum Newbie



Joined: 03 Jun 2006

Posts: 16
Location: Poland
Phone: N-gage QD

PostPosted: Thursday, 08.Feb.2007 16:31    Post subject:   Reply with quote   

Another Guest, is there a chance to port it to Symbian 6.1?
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AnotherGuest
Developer



Joined: 23 Dec 2002

Posts: 1943

Phone: P910, N-Gage, P990, M600, 6680, N70, N80, U300

PostPosted: Thursday, 08.Feb.2007 16:38    Post subject:   Reply with quote   

Hi! The games requires around 13-14 mb of free memory to run, and only the newer phones (N70, and later S60v3) would have that capability. So running on n-gage.. 104 mhz.. no.. I would say no .. also the game is running in 640x480 and scaling that down to 208x176.. would n't give it much playability.
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chunz
Forum Newbie



Joined: 10 Aug 2006

Posts: 17

Phone: M600

PostPosted: Thursday, 08.Feb.2007 16:39    Post subject:   Reply with quote   

SDL_4
KERN-EXEC
3

what's wrong?

BTW: thank you
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ares
Forum Veteran



Joined: 08 Jun 2006

Posts: 2937
Location: Portugal
Phone: P1i

PostPosted: Thursday, 08.Feb.2007 16:40    Post subject:   Reply with quote   

disable the icon from SM Pro and it should work...that´s what i did to stop that error
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PrzemekTe
Forum Newbie



Joined: 03 Jun 2006

Posts: 16
Location: Poland
Phone: N-gage QD

PostPosted: Thursday, 08.Feb.2007 16:41    Post subject:   Reply with quote   

Oh, I see! And what about your port of Duke Nukem and Lemmings?
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