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UAE4ALL - Amiga Emulator

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AnotherGuest
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PostPosted: Friday, 13.Mar.2009 10:29    Post subject: UAE4ALL - Amiga Emulator   Reply with quote   

Coming up....

Last edited by AnotherGuest on Friday, 13.Mar.2009 12:04; edited 1 time in total
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ecotrojan
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PostPosted: Friday, 13.Mar.2009 10:54    Post subject:   Reply with quote   

strong ?
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AnotherGuest
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PostPosted: Friday, 13.Mar.2009 11:03    Post subject:   Reply with quote   

Ohh yes...better than I could hope for.
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Kazutoyo
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PostPosted: Friday, 13.Mar.2009 11:11    Post subject:   Reply with quote   

Awesome! Very Happy

Will it be possible to use HD images on this? So you can have an Amiga "harddrive" on the phone, and not just run games from the floppy adf files.
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AnotherGuest
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PostPosted: Friday, 13.Mar.2009 11:35    Post subject:   Reply with quote   

UAE4ALL is a lite Amiga emulator, so its mostly support an Amiga 500 (I think it is), 0,5 ram + 0,5 or 1mb chip. Ram requirements for this puppy is still quite large without any "extras" on top. It barely runs on 64 mb devices (with around 16-18 mb ram free).

So only ADF support.
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Kazutoyo
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PostPosted: Friday, 13.Mar.2009 11:50    Post subject:   Reply with quote   

AnotherGuest wrote:
So only ADF support.

Feared as much, still awesome though!
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prart
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PostPosted: Friday, 13.Mar.2009 12:19    Post subject:   Reply with quote   

OMG, OMG, OMG - where, when, who?
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AnotherGuest
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PostPosted: Friday, 13.Mar.2009 12:26    Post subject:   Reply with quote   

Soonish.. I want to get mouse emulation running.. and the built in VKB.. Some icons, splashes and yes memory consumption.. And perhaps sound.. sound is only stubbed (rendering part that is) right now.
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prart
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PostPosted: Friday, 13.Mar.2009 12:29    Post subject:   Reply with quote   

any chance to get hd emulation in - you know, AmigaOS and so on?
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AnotherGuest
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PostPosted: Friday, 13.Mar.2009 12:38    Post subject:   Reply with quote   

Well the code is there.. just pick it up and do it. (as an almost quote from the gp2x forum). Its target is Amiga gameplay, and its NOT uae. But its lots faster than any plain UAE port, and thats what counts for a mobile.
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prart
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PostPosted: Friday, 13.Mar.2009 12:50    Post subject:   Reply with quote   

a whole lot of my adf are waiting for test AG - can`t wait!

edit
AG, is it possible to use whole inner e90 screen without loosing some portion of game/demo screen or black border(s)?
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AnotherGuest
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PostPosted: Friday, 13.Mar.2009 13:19    Post subject:   Reply with quote   

Right now its using SDL backend for rendering.. so right now you will get a 5800 virtual keyboard to boot. And its only supporting a resolution of 320x240 right now, so I guess you will feel abit lost with the large screen of your E90, uae4all is made for gaming, not really supporting lots of highres amiga modes.

So blackborders, stretching.. and more on the E90..
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prart
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PostPosted: Friday, 13.Mar.2009 13:22    Post subject:   Reply with quote   

so with stretching is it possible to "break" original aspect (4:3) to fit whole screen (like in Frodo)?
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AnotherGuest
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PostPosted: Friday, 13.Mar.2009 13:39    Post subject:   Reply with quote   

It will be like 640x352 on your E90 since I have a limit of 2x in my scaling.
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PostPosted: Friday, 13.Mar.2009 14:14    Post subject:   Reply with quote   

Congratulations, Another Guest!

This is definitely outstanding work you have done. I remember over a year ago asking if you could do an Atari ST emulator (since it was very similar in hardware specs to the Megadrive) but you have now come up one better (at least in hardware wise anyway).

Definitely goes to show how good The S60 phones are.. First FreeDOS and now Amiga.. good on you!
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