Sqrxz requires fast reflexes and is a simply mindblasting Jump'n'Run puzzle game with high frustration factor originally made in 1996 by Marcus Vesterlund (Maze) and John Holmvall (Hojo) for DOS and Windows 9x.
This is a free port by AnotherGuest of the 2010 remake of the game by http://www.sqrxz.de/
with both the "classic" and "deluxe" graphics modes.
While Sqrxz wandered around on a sunny day, he was unaware that he had lost all his items while enjoying the scenery. It was already dark until he recognized the loss. There was no possibilty, but to go back where he started the trip and save his things. If the loss was not already enough, strange creatures appeared. Will they be helpful?
- Hardly any game will annoy you more! Frustration deluxe ahead!
- Amiga'ish feeling!
- 16 Levels including a “beginners” level
- 18 Chiptunes
- Classic AND new graphic mode
- Top 10 highscore
- Endless continue mode
- Hidden easter egg.
After closing game sqrxz.cfg is generated in c:\data\sqrxz and SDL keycodes can be used to modify the key setting, use 48-59 for numeric matches or normal ASCII uppercase for keys on the P900, etc.